Lone Star Roam
Every highway, every city, every river is real. Lone Star Roam is the whole of Texas as a living miniature — built from real map data, real elevation, and a real night sky where Orion hangs due south at midnight.
Start in a truck on an actual interstate between 132 real cities. When the road runs out, take off — by plane or jetpack — and cross the Hill Country, the Panhandle, the Gulf. Trade wings for a boat and follow real shipping lanes out of working ports. Or park anywhere, step out, and walk.
The world doesn't wait for you. Traffic rolls the highways, freight trains work the real rail lines, ships ride the lanes, storms build and break, and dawn arrives on schedule. Wind farms turn in the west, oil country pumps, refineries glow on the coast, and every county grows what it really grows. Turtles surface at the coast in the morning. Somewhere out there, a bear.
Chase city stars, landmarks, and collectibles scattered across the state. Fly charter jobs if you want a reason to be somewhere. Or ignore all of it and just watch the state go by.
Free to play in your browser. Keyboard and mouse. Your progress saves across visits.
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Map data © OpenStreetMap contributors (ODbL). Elevation from AWS Terrain Tiles; boundaries from the U.S. Census Bureau; agriculture from USDA NASS; lakes from Natural Earth; star catalogs from d3-celestial; ship routes derived from Marine Cadastre data. Built with three.js. Typeface: Inter (SIL OFL).
| Updated | 1 day ago |
| Published | 5 days ago |
| Status | In development |
| Platforms | HTML5 |
| Release date | 5 days ago |
| Author | liminalghostvoid |
| Genre | Simulation |
| Tags | 3D, Atmospheric, Driving, Exploration, Flying, Open World, Relaxing, Sandbox, Singleplayer, texas |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- Maps and Music1 day ago





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